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电脑棋类程序竞赛:国际象棋,围棋,以及其它
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STR

团队成员

职位
Daiki Suehirobook author

参赛

参赛者得分对局
Shogi, 2010, Kanazawa90.08

介绍

介绍来源于 2010:
We follow the Machine learning approach such as Bonanza. That is, Evaluation function is learned from Kifu (record) using Machine learning. Unlike previous approaches we use SVMs and kernels, which enables us to create feature space automatically.