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GromitChess

チームメンバー

役割
Frank Schneiderengine programmer
Kai Skibbeengine programmer

参加回数

Versionトーナメントタイトル参加者得点試合数
チェス, 2001, マーストリヒトAmateur World Microcomputer Chess Champion185.59
チェス (Blitz), 2001, マーストリヒト144.59
チェス, 1999, パーダーボルン304.07
Gromitチェス, 1995, パーダーボルン344.011

Description

Description given in 1999:

GromitChess is a C++-program, developed in a Linux-environment (Emacs, gcc). It searches about 25000 to 50000 nodes per second on a K6/200 and tries to be intelligent rather than fast. Attacktables are the primary datastructure (16 bit for every square and player; bit n is set if piece n attacks the square). The search uses iterative deepening, PVS, transpositiontables, killer- and historyheuristic, nullmove (R=2), about 10 chess-specific extensions and some pruning heuristics. The quiescence uses a static exchange evaluator and includes some checks and other threatening moves. Parts of the evaluation are initialized at the root but most of the work is done at the leafnodes. You can find more information and executables in the WWW

URL

http://hobblefrank.homepage.t-online.de/AnacondaChess/index.htm